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Available · stable · October 10, 2026

Game Creation Studio v0.2.0

Ten methods for game loops, prototypes, systems, accessibility and playtesting.

Record notes

Ten methods for game loops, prototypes, systems, accessibility and playtesting.

Version 0.2.0 includes 10 complete skill procedures. Complete original workflow and retained MIT methods; external game-engine tools separate.

Requirements: Host file and reasoning tools; Your selected game engine for builds.

License scope: MIT with retained upstream notices. Read the packaged notices and provenance before reuse.

Install with codex plugin add game-creation-studio@working-tools after adding JonathanKHobson/working-tools-plugins, or the documented Claude Code marketplace path. Installation and tested compatibility.

This ZIP has its portable manifest at the root, preserves all referenced package files and includes a per-file hash inventory. Built from 334c118ac087eabf23c52a265632196818ddc5d3. SHA-256: 6ebccd375504754735b677e6850d905ded10efed29cf437028d23bbbbf22ebff.

Native marketplace distribution is separate from official OpenAI Plugin Directory publication. External provider access remains a prerequisite.

Notes source: github-release:408879420

Compatibility

See package documentation at this tag.

Upgrade guidance

Review the tagged package README before upgrading.

Files and checksums

These links point to fixed public files. Match a supplied SHA-256 value after downloading.

Source commit: 334c118ac087eabf23c52a265632196818ddc5d3

See this product's recorded history