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Available · stable · October 10, 2026

Game Creation Studio v0.3.0

Twenty-five methods for game design, prototypes, playtesting and tabletop facilitation with live-session helpers.

Record notes

Twenty-five methods for game design, prototypes, playtesting and tabletop facilitation with live-session helpers.

Version 0.3.0 includes 25 complete skill procedures. Complete original workflow and retained MIT methods; external game-engine tools separate.

Requirements: Host file and reasoning tools; Your selected game engine for builds.

License scope: MIT with retained upstream notices. Read the packaged notices and provenance before reuse.

Install with codex plugin add game-creation-studio@working-tools after adding JonathanKHobson/working-tools-plugins, or the documented Claude Code marketplace path. Installation and tested compatibility.

This ZIP has its portable manifest at the root, preserves all referenced package files. This release includes a separate per-file hash inventory. Built from ccfc84e7affdc6a0e9990f88e92e34829403d2ff. SHA-256: c0620e7c76684cf7f9a2ff8e79b104cd32a610f62df051388c603a29c221e059.

Native marketplace distribution is separate from official OpenAI Plugin Directory publication. External provider access remains a prerequisite.

Notes source: github-release:408934631

Compatibility

See package documentation at this tag.

Upgrade guidance

Review the tagged package README before upgrading.

Files and checksums

These links point to fixed public files. Match a supplied SHA-256 value after downloading.

Source commit: ccfc84e7affdc6a0e9990f88e92e34829403d2ff

See this product's recorded history