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Available · stable · October 10, 2026

Game Creation Studio v0.3.1

Twenty-five methods for game design, prototypes, playtesting and tabletop facilitation with live-session helpers.

Record notes

Twenty-five methods for game design, prototypes, playtesting and tabletop facilitation with live-session helpers.

Version 0.3.1 includes 25 complete skill procedures. Complete original workflow and retained MIT methods; external game-engine tools separate.

Requirements: Host file and reasoning tools; Your selected game engine for builds.

License scope: AGPL-3.0-only AND CC-BY-SA-4.0; retained upstream licenses as scoped in LICENSE-SCOPE.json. Read the packaged notices and provenance before reuse.

Install with codex plugin add game-creation-studio@working-tools after adding JonathanKHobson/working-tools-plugins, or the documented Claude Code marketplace path. Installation and tested compatibility.

This ZIP has its portable manifest at the root, preserves all referenced package files. This release includes a separate per-file hash inventory. Built from 9d932e599c75a2d5fa7e7bafe35207f13389e98c. SHA-256: 889210abc22c29fe0800607d7a19def4f54f2d3175879f40b5cec3504fe2cbcc.

Native marketplace distribution is separate from official OpenAI Plugin Directory publication. External provider access remains a prerequisite.

Notes source: github-release:409138695

Compatibility

See package documentation at this tag.

Upgrade guidance

Review the tagged package README before upgrading.

Files and checksums

These links point to fixed public files. Match a supplied SHA-256 value after downloading.

Source commit: 9d932e599c75a2d5fa7e7bafe35207f13389e98c

See this product's recorded history